AI Insights · Timothy · April 2022
Top 5 Shopping Games on Android in Australia for Q1 2022
Discover the performance of the top shopping games on Android in Australia for the first quarter of 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top five shopping games on Android in Australia showed varying performance trends across downloads, revenue, and active users. Here's a detailed look at how each app fared.
Fashion Universe from VOODOO experienced notable fluctuations in weekly revenue, peaking at around $203 in late January before gradually declining to $28 by the end of March. Weekly downloads saw a high of approximately 9.7K in the third week of January and fluctuated between 3.5K and 6.9K for the remainder of the quarter. The app also saw a significant increase in weekly active users, starting at 297 in early January and reaching a peak of 10.1K in late February.
My Mini Mart by Supersonic Studios LTD saw a steady increase in weekly revenue, peaking at about $727 in early February, then stabilizing around $600 towards the end of March. Weekly downloads were highest at 2.6K in late January and mid-February, with a slight decline to approximately 1.7K by the end of March. The app's weekly active users increased from 659 in mid-January to a peak of 4.9K in late February, before slightly declining to 3.8K by the end of March.
Vlad & Niki Supermarket game from Hippo Kids Games had relatively stable weekly revenue, with a slight peak of $74 in early February and a drop to $20 by the end of March. Weekly downloads remained consistent, fluctuating between 944 and 1.7K throughout the quarter. Weekly active users saw a gradual decrease from 4K in late December to 2.9K by the end of March.
Cashier 3D by Rollic Games showed a significant increase in weekly revenue towards the end of the quarter, peaking at around $261 in the last week of March. Weekly downloads saw a dramatic rise from 182 in late December to approximately 5K by the end of March. The app's weekly active users also surged, starting at 1.8K in late December and reaching 9.6K by the end of March.
Shopping Mall 3D from BREW GAMES had a modest revenue performance, peaking at $61 in mid-March. Weekly downloads were highest at 3.8K in early January, with a sharp decline to around 133 by the end of March. Weekly active users followed a similar trend, starting at 3.7K in early January and decreasing to 802 by the end of March.
These insights are based on data from Sensor Tower. For more detailed information and additional insights, visit Sensor Tower's platform.